We’re letting you know today that we’ve taken the decision to delay the release of Genesis: Alpha One to January 2019, to continue balancing, polishing and fine-tuning the game. We appreciate that many of you will be disappointed with this news, however we believe that this is the right decision and will ultimately deliver a better game into the hands of our players.
We’ve had a lot of feedback since we announced Genesis: Alpha One way back in February 2017 and there are several key aspects which we feel need more time to ensure that the game is as good as it can possibly be. We’ve outlined these below so please read on for more detail.
Pre-Launch Hands on
There’s also a silver lining we’re bringing you today. Moving the release date back means that we’re able to give you access to Genesis before the final launch. We’ll be sharing more details about this as soon as we can, and we’re excited to get all of you into the game to start sharing your interstellar adventures with us!
Good Things Take Time
First and foremost, Genesis: Alpha One has never looked better. The team at Radiation Blue have been working incredibly hard on polishing and balancing to get to a point where the game is ready to launch. However, Genesis: Alpha One is a very complex game with many key systems and features and the simple fact is that it’s taking longer to get ‘just right’ than we anticipated.
The game has come a long way since we first debuted a trailer and gave players hands on in 2017. Now we find ourselves looking at what’s been achieved and thinking we can still do more to bring this from a great experience to a truly breath-taking one. As a result, we have identified more features that we want included along with further updates on existing items in game.
These additions will take the game to the next level which is exactly where it deserves to be and we are certain that you, the players, will love what we have in store. A lot of these features were planned for post launch, but after careful consideration we have decided that we want these available to you from day one. This will require more time and so that is why we have made this tough decision.
To give you a flavour, here are a few of the things the teams are working on and what you can expect in the final game:
Extended Crew Features
You’ve asked for more options in the ways you can interact with your crew, and we’re very excited to confirm that we’re working on this. As captains, you will have more options on how you interact with and deploy your crew, giving you more gameplay options and greater tactical depth whilst you carry out your mission.
Improved Alien behaviours
Adding in different behaviours and characteristics for aliens in the game. Creating more challenges both on planets and with ship infestations requiring a more in-depth tactical approach.
There’s a lot to learn with Genesis, and we would not want to send you to quadrant Alpha One without any training!
A whole bunch more!
From ship customisations through to things to discover on Planets there are a raft of other features that we will be including.
Once again, we do apologize for the delay, and hope you’ll appreciate the improved gameplay experience along with the chance to get your hands-on Genesis: Alpha One before launch in January 2019.