Hey everyone,

Automachef’s first patch for Nintendo Switch is now live!

With a focus on bug fixing, this patch was built around feedback from both our PC and Nintendo Switch Automachef players. Thanks community!

Bug fixes

    • Bug fix: warning and prompt dialogue now scale accordingly to the player’s screen resolution.
    • Bug fix: long robotic arms would sometimes work inconsistently when picking up objects across a conveyor belt bridge.
    • Bug fix: placing two robotic arms next to an assembler output could sometimes make one of them to end up in an invalid state.
    • Bug fix: some specific blueprint designs could cause the thumbnail to be generated incorrectly, cutting up a part of the machines.

For Automachef players on PC, this patch went live last week! You can read the PC specific patch notes here.

Keep up to speed with all things Automachef by:

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